This version comes with an improved Image inspector and scripter. In addition in this version extraction is also supported for the *.opf archive as well!
Now my program can extract all the files and directories stored in the *.opf archive!
This version contains all my previous projects too: Mediacenter, and *.box extractor - archive builder tools. So you can remove all the previous versions of my tools I designed for the game, The Outforce.
Now I'm started to working on reverse engineering the file formats (structure) for the classes section files (.CBaseClass, .CGridMember, .CUnit, .CUnitWeapon). I know someone, who can help me in this.
The native linux portation of O3D engine tool will be available for download soon!