Background story and game information
The game takes place in a far future, the 25th century to be exact, where mankind is fighting for survival far away from home. The human race has left Earth, after nearly getting wiped out after an asteroid hit, and is now trying its best to settle down in a nearby star system, the Epsilon Eridani system.

We are not alone in this part of the galaxy, though. Our new home lies right in the crossfire between two alien races, who also seek control of the region. These alien empires, the stout, chubby, turtle-like Gobins and the erect, proud warriors of the Crions, have nearly eradicated each other after centuries of territorial conflict and outright war. The mass of the Crion army is about to advance on one of the major Gobin homeworlds, to take advantage of their last chance of breaking the 50-year stalemate.
In the middle of all this, the Terrans arrive, and begin to colonize a nearby Gobin planet. Both the alien empires are taken completely by surprise and, believing the humans to be a devious trick played by their opponent, furiously attack the Terran forces. The Terrans respond in kind with nuclear missiles, proving deadly effective.
After a short but brutally effective war, where all three sides has taken considerable losses, they all realize peace must be made. An old abandoned Crion space station serves as neutral grounds for peace parties to meet. Negotiations seems to come along fine...

...Until the space station vanishes without a trace. One day, radio and subspace transmissions are just cut off, with no hint of problems or complications. All high leaders, diplomats and communication experts in this region have completely disappeared, and strong suspicions of treachery and conspiracy are hauled in all directions. No one really knows what happened, though, and the military generals left in charge of the population has no choice but to rally their broken forces into a new offensive.
The war erupts again, with newfed hatred. This time, peace can only be achieved by conquest.
Gameplay
The Outforce is a traditional top-down RTS game, played across a battlefield situated in space. To simplify the control and strategy system, the player only have to control his units along a two-dimensional battlefield, with only cosmetic variations in depth. The battlefield is scattered with asteroids, gas clouds and spacial debris as well as space stations, trading posts and military bases, which are all part of an interactive environment that can be taken advantage of in the actual game play.
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